Thank you, Codemasters.

The guys over at Codies have just announced that their latest F1 game instalment, F1 2016, will launch toward the end of the F1 summer break, on Friday 19 August, saving many thousands of people from the unrelenting boredom of no F1 action.

That means you have exactly nine days before the crowd-favourite Belgian GP to get in a fast lap on all 21 tracks from the current season, including the new Baku Street Circuit in Azerbaijan.


In fact, Daniel Ricciardo did just that when the guys from Codemasters popped along to Milton Keynes with a gaming rig, and gave the Aussie hot shoe a first glimpse at the game.

“Hopefully not me… but someone is definitely gonna crash there!”

With the benefit of hindsight, you can’t help but see the irony in Danny Ric becoming the first person to crash an F1 car at the circuit…

Anyway, as you may know, Codies have been with the F1 franchise since the 2010 game broke cover in, well, 2010. Since that admittedly very polished first game, the franchise has risen and fallen in various places, with the highlight for most being the 2012 and 2013 versions of the game.


The 2015 edition of the game was Codemasters’ first attempt at a future-gen console, and the driving physics felt great, with traction and handling favourable aspects. A few key features such as red flags, safety cars and a bona fide career mode were absent, but all will return for 2016, and the new career mode is promised to be the “most immersive” yet, with up to ten seasons of racing possible.

The Safety Car's return will improve the game immeasurably. Codemasters
The Safety Car’s return will improve the game immeasurably. Codemasters

You’ll also get the opportunity create your own avatar on the new game, and it will give the opportunity to ‘live the life’ as was seen in the 2010 version of the game. It made the game play like more of a personal story, and according to a consumer survey conducted by the company earlier this year, that is what fans of the series want. The Virtual Safety Car will also make its first appearance in an F1 game.

The game looks absolutely beautiful, and with a slightly later release date than last year (2015 was released in July of that year) the game will more than likely be a more polished product. It’s important to remember that F1 2010 dropped in September of that year, so comparatively, this one is a little early anyway.


It’s clear that Codies have taken development of this game incredibly seriously, even going so far as to invite several high-profile F1 YouTubers including Ben Daly (Tiametmarduk), Matt Gallagher (XMattyG), Aarav Amin (Aarava), Alex Gillon, and TRL Limitless along to their HQ in Birmingham to test the very early stages of the game.

More details are sure to follow, but if you like the sound of it already, the game is now available to pre-order.